Asset Repository WG - 22 Dec 2020

Attendees

[x] Michael Johnson (Apple) + WG Chair

[x] Eric Enderton (NVIDIA, DigiPro)

[x] Roman Zulak (Imageworks)

[x] Dhruv Govil (Apple)

[x] JT Nelson (Pasadena Open Source consortium / SoCal Blender group)


Wave’s Discussion w/OpenEXR group

  • Have two types of assets:
    • fuzz images / bug images:  regression tests, robustness tests. Mostly useful to OpenEXR project.
    • production scale images: old, not at suitable level. Mostly synthetic.
  • Mainly interested in complicated push-the-edge images. Not as interested in best practices / simple examples. 150 AOVs.  Deep images - fragmented leaves etc.
  • Concern about Docker image becoming unwieldy large.
  • Cary: Maybe a requirement for ASWF project could be having an example repo?  Cary, Nick, Larry felt the hurdle was worth it.
  • Cary: Samples are separate github repo.


  • Who’s going to do the work
    • Packaging of Moana could include a bunch of OpenEXRs ? 
    • Google Summer of Code? No those have to be code, not TD work etc.
    • Joseph Goldstone: Academy Sci Tech interns? 
    • ASWF “Summer of Production” interns?
    • D+I interns
    • Need an active production person to guide the intern to create images that match the pipeline complexity and shape of production EXRs.
  • Where to host assets that don’t match a project
    • Are they not ASWF’s business?
    • Let’s ask Nick Cannon, did you host because there was nowhere else, or because Disney wanted to host themselves?
    • ASWF could still host portable or modified versions. Or provide an alternative host.
  • Assets hosted with a project
    • Followup: Bring up at TAC.
    • Assets with a project have a certain credibility, and guarantee.
    • Badge them which are old / new ?   EXR 3.0 …
    • Roman: By the time a project is ready for ASWF, it will have production test data.
    • But often proprietary. Pixar has a large USD test set, that they can’t publish. OSL assets: Sony has tons but OSL (OSS) doesn’t.


Wave’s meeting with w/Matt Luhn, director of upcoming Blender short

  • https://cloud.blender.org/films/sprite-fright
  • Ex Pixar.  Production designer worked on Up, Finding Dory, etc
  • Wave will follow up with producer of the film, Francesco Siddi
    • could we get EXRs
    • could we get cuts (OpenTimeline)
    • OpenVDB?
  • JT: Assets shared across divisions more often now - production, marketing, merchandise.


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