What's a Technical Artist?
Works in tools like Maya, Houdini, Presto, etc
Produces shotwork
Learning Resources
Guides
NVIDIA: Getting Started with the Basics of OpenUSD Authoring and Querying
: An in-depth course on how to programmatically author and query USD data.
Tutorials
Solaris is Sweet
- intro to Solaris, the OpenUSD area of Houdini
Additional Resources
See
USD Resources Index
Composition and Layering in USD
- What are layers and composition and how does USD use them?
Helpful Tools
USD in Maya
- <brief description (optional)>
USD Maya plugin
- link to Github repo of the plugin
Frequently Asked Questions
See also
AOUSD forum
/
ASWF Slack channels
What is OpenUSD?
OpenUSD for Artists
- examples shown within Maya
How is USD used in a production pipeline?
Renderman - Pixar's USD Pipeline