Welcome to the USD Working Group Wiki! This space is an open collaboration platform for the USD community - we welcome contributions from across the USD community. Want to contribute but not sure where to begin? Have a look at our Content Guide to see proposals for new content to add to this space.
- Q: I'm having trouble logging into the ASWF wiki using SSO, how do I get unstuck?
- A: Check the Linux Foundation SSO FAQ
- Q: How do I get started with USD?
- A: Check out theses resources:
- Pixar/ USD FAQ
- Pixar/ USD Tutorials
- Pixar/ USD Glossary
- Remedy Entertainment/ Book of USD
- Colin Kennedy/ USD Cookbook
- Luca Scheller/ USD Survival Guide
- A: Check out theses resources:
USD Resources
USD Sub-Working Groups
USD Camera
Objective: a proposal to create a unified Camera schema which simplifies workflows in computer generated imagery
ASWF Slack Channel: #wg-usd-camera
USD Web Visualization
Objective: Building USD as WebAssembly, Hydra rendering on the web, streaming, etc.
ASWF Slack Channel: #wg-usd-web
USD Games
Objective: Discuss and improve the use of the USD format in games, from source content and assets to game engine integration.
ASWF Slack Channel: #wg-usd-games
USD Assets
Objective: Provide guidance on how to correctly import, export, and structure USD assets such that tools, pipelines, and assets participate well in the USD ecosystem - the overarching goal of this group is to bolster the U of USD.
ASWF Slack Channel: #wg-usd-assets
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